University of Minnesota, Twin Cities campus
CSCI 4611 - Programming Interactive Computer Graphics and Games
Credits: 3.0 [max 3.0]
Typically offered: Every Spring
Tools/techniques for programming games/interactive computer graphics. Event loops, rendering/animation, polygonal models, texturing, physical simulation. Modern graphics toolkits. History/future of computer games technology. Social impact of interactive computer graphics. prereq: 2021 or instr consent